Sunday, September 03, 2006

News Commentaries 15
Video Games taken as serious medicine

http://www.channelnewsasia.com/stories/technologynews/view/225986/1/.html

  • Patients that played Roxxi,a gutsy, fully armed nanobot that seeks out and destroys cancer cells throughout the human body, were more apt to take their medicine, undergo needed therapy and believe they could beat cancer, according to HopeLab
  • HopeLab is working on games to treat autism, depression, sickle cell anemia, and childhood obesity, according to Tate.
  • A study is underway in public schools in the US state of West Virginia to determine whether playing the game Dance Dance Revolution (DDR) made by Japan-based Konami Corporation helps children get fit.

My Opinion

I think its a great idea to use games to curb illnesses. By introducing games as "medicine", the producer behind these games are engaging with our IT-aavy generation and thus they can reached their intended purpose such as making one lose weight ,easier. Take for example, one overweight girl lost 30 pounds after playing DDR.

I think more of such games should be developed to encourage teenagers to adopt healthier lifestyle and good habits. Through DDR, exercising has never been that fun, thus, more teenagers will be willing to take up DDR as a form of exercise. Also, by producing games that appeals to the teenagers, it will be more effective than any naggings or scoldings.

Perhaps, these producers can produce video games related to our school work in order to spice up the contents of the subject and stir up interest in the subject. However, technology such as these type of video games is integrating into our lifestyle and has become increasingly indispendable in various levels such as education,work etc.,due to its effectiveness,speed,memory and entertainment level. Hopefully, we wont be too reliant on technology so much so that technology will be the one controlling our life, the way we think, and the way we work

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